There will also be multiple copies of other cards and 35 power tokens. In terms of rewards that are staying, players can still expect to find a large amount of experience, Shards, Rubies, and Gold in their season pass. It’s unclear if these rewards will be exclusive to the season pass or not. This will also include one new Legendary Skin, three avatars, and one emote. Three new cards will now be added to the game with each season. It was difficult for all but the most dedicated of players to be able to fill out an entire Battle Pass, leaving many rewards unclaimed. That said, lowering the amount of tiers might end up being a rather positive change. However, there will be fewer tiers with only 50 reward tiers available on the new Season Pass, a considerable change from the previous system. Season Passes will still include a very similar way of rewarding players. Less randomness & more rewards for playing Now a monthly pass with 100 tiers of reward delivered in 50! It will now last one month, though the team insists that the “value for your Ruby purchase remains the same as the previous Battle Pass system.” One interesting change is that the Battle Pass is being renamed to a Season Pass. “Battle Passes have been in Minion Masters for almost 2 years now, and we’re starting to see their place – They’re where most of our development goes, as new content takes time.” “Coming in Version 1.13, we have a large restructuring of how our Battle Passes function,” BetaDwarf writes in their announcement. BetaDwarf has announced that they’ll be remaking the Battle Pass system of their free-to-play card battler, Minion Masters! The indie developers are reworking the system from the ground up, bringing new reward systems and more.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |